Ok seriously now, finished the model to a standard i am happy with.
I have a nose.. and a stronger brow. Though the next thing i noticed was his back needed to be broadened into the top of the shoulders as opposed to the shoulders being an obvious difference seen below.
So in conclusion there are some screenshots below of my model at the ending stages.
He needs eyes and mouth.
Maybe make the eyebrows more wispy. I like the lego looking nose. Maybe instead of doing blend shapes for the face i could use simple bones or something for adding expression.
Texture next either with 3D paint tool or UV mapping.. or both?